Warehouse GPU Lightmass lighting (ue5)

Placeholder before Artstation

This project is based on Bake Lighting only in UE5 using GPU Lightmass with minimal movable o stationary lights. I wanted to create an optimised scene for games having full control on the technical side and performance. The idea was to work on a common/ordinary space you can find in a standard game without exagerating colour or lighting. I added a small sequence to get a feel of the uneasy atmosphere too.

I used the Storage House Set for this work https://www.fab.com/listings/c20d8785-cee6-4c07-9ee7-6ed8d990fb84